23 July 2009

The 40th Anniversary of Comic-Con - Designed by Jim Lee © DC Comics



A comic book convention or comic con is an event with a primary focus on comic books and comic book culture, in which comic book fans gather to meet creators, experts, and each other. Commonly, comic conventions are multi-day events hosted at convention centers, hotels, or college campuses. They feature a wide variety of activities and panels, with a larger number of attendees participating in cosplay than most other types of fan conventions. Comic book conventions are also used as a vehicle for industry, in which publishers, distributors, and retailers represent their comic-related releases. Comic book conventions may be considered derivatives of science-fiction conventions, which began in the late 1930s.

Comic-cons were traditionally organized by fans on a not-for-profit basis, though nowadays most events catering to fans are run by commercial interests for profit. Many conventions have award presentations relating to comics [such as the Eisner Awards, which have been presented at San Diego Comic-Con International since 1988; or the Harvey Awards, which have been presented at a variety of venues also since 1988].

At commercial events, comic book creators often give out autographs to the fans, sometimes in exchange for a flat appearance fee, and sometimes may draw illustrations for a per-item fee. Commercial conventions are usually quite expensive and are hosted in hotels. This represents a change in comic book conventions, which traditionally were more oriented toward comic books as a mode of literature, and maintained a less caste-like differentiation between professional and fan.

The first official comic book convention was held in 1964 in New York City and was called New York Comicon. Early conventions were small affairs, usually organized by local enthusiasts [such as Jerry Bails, later known as the "Father of Comic Fandom", and Dave Kaler of the Academy of Comic-Book Fans and Collectors], and featuring a handful of industry guests. The first recurring conventions were the Detroit Triple Fan Fair, which ran from 1965–1978, and Academy Con, which ran from 1965–1967. Many recurring conventions begin as single-day events in small venues, which as they grow more popular expand to two days, or even three or more every year. Many comic-cons which had their start in church basements or union halls now fill convention centers in major cities.

Nowadays, comic conventions are big business, with recurring shows in every major American city. Comic book conventions in name only, the biggest shows include a large range of pop culture and entertainment elements across virtually all genres, including horror, animation, anime, manga, toys, collectible card games, video games, webcomics, and fantasy novels.

San Diego Comic-Con International, a multigenre entertainment and comic convention held annually in San Diego since 1970, is the standard bearer for U.S. comic-cons. According to Forbes, the convention is the "largest convention of its kind in the world;" and is also the largest convention held in San Diego. According to the San Diego Convention and Visitor's Bureau, the convention has an annual regional economic impact of $162.8 million, with a $180 million economic impact in 2011. However, in 2017, SDCC lost its record of the largest annual multigenre convention to Săo Paulo's Comic Con Experience [first held in 2014].

Internationally, the world's largest comic book convention, in terms of attendees, is Japan's Comiket [first held in 1975], which boasts annual attendance of over half a million people. Italy's Lucca Comics & Games [first held in 1965] and France's Angoulęme International Comics Festival [first staged in 1974] are the world's second and third largest comic festivals, respectively.